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    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_ii?rev=1306038529&amp;do=diff">
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        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_ii</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_ii?rev=1306038529&amp;do=diff</link>
        <description>Session 2 - 24/10/07

An Obfuscation of Fortune-tellers

Smith, Jones, Primogen O'hara and Arafel are in the prince's chamber. Their cellphones all flashing with a message about dying childer, which is also emanating (in fine calligraphy) from the Prince's gargoyle-shaped Fax machine.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_iii?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_iii</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_iii?rev=1306038529&amp;do=diff</link>
        <description>Session 3 - 31/10/07

Bob

A knock on the Winnebago's door interrupts Jones and Smith - seemingly oblivious to the spectacle outside (a screaming demon dying in a huge bonfire surrounded by thousands of ravers screaming in ecstasy) - in the middle of a long argument over food and eating arrangements. Smith, still arguing out of the side of his mouth, walks past the befuddled Jessica Lange and Sam Sheppard and opens the door.</description>
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        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:magenta_jones</title>
        <link>https://corky.net/israel/game/smith_and_jones/magenta_jones?rev=1306038529&amp;do=diff</link>
        <description>Magenta Jones

A New York Vampire, a 10th Generation member of Clan Ventrue. Her Disciplines are Temerity, Exposition and Embellishment.

[The many faces of]

Magenta Jones used to be someone else, perhaps someone like Hope Mirrlees:

	&quot;a very self conscious, wilful, prickly and perverse young woman, rather conspicuously well dressed and pretty, with a view of her own about books and style, an aristocratic and conservative tendency in opinion and a corresponding taste for the beautiful and elabo…</description>
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    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_vi?rev=1306038530&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_vi</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_vi?rev=1306038530&amp;do=diff</link>
        <description>Session 6 - 21/11/07

Pit Stop of Peril

Desperate to switch vehicles (because they assume they are being followed), Smith &amp; Jones keep driving the truck for a couple of hours till they get to a truck stop. Smith attempts to commander a driver, but his hunger gets the better of him, and he find the local popularity of the proprietor's niece (a cute mechanic) palatable. He drags her to the restroom and drinks greedily until Magenta stops him. They leave the unconscious girl on the ground, where t…</description>
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    <item rdf:about="https://corky.net/israel/game/smith_and_jones/timeline?rev=1306038530&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:timeline</title>
        <link>https://corky.net/israel/game/smith_and_jones/timeline?rev=1306038530&amp;do=diff</link>
        <description>Nights of the End Times

The game starts in mid December, 2007, in NYC, where the sun sets around half past four and rises a bit after seven.
NightHourWhat what12000The Party12100Deaths12230“Thine Childer are Dying”12330Verizon10130Sisko10330USAF10530Smith goes to sleep in Jones' bolthole, Jones uses one of her safer</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_iv?rev=1306038529&amp;do=diff">
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        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_iv</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_iv?rev=1306038529&amp;do=diff</link>
        <description>Session 4 - 7/11/07

Messing Up

Burning Man. Instead of the Winnebago there is now a big fire. The loud sound that accompanied this wondrous metamorphosis is sure to bring people nosing around, and Magenta is in no state to entertain. Oh, and the skies are getting brighter - Mr. Sun will soon be up and about.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:magenta_writes_to_herself</title>
        <link>https://corky.net/israel/game/smith_and_jones/magenta_writes_to_herself?rev=1306038530&amp;do=diff</link>
        <description>Magenta, alone in her writing

Magenta Jones writes.

Cincinnati airport, the parking lot.

The phone hissed and lisped: “take out your notepad and start writing”.

So she parks the car, taps Derek on the shoulder and asks him to go
fetch a trolley. Derek gets out and wanders off, not really questioning why they need a
baggage cart without any bags. He's blood-bonded to Magenta, so if she says jump, he'll put on his tutu and leap.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:derek</title>
        <link>https://corky.net/israel/game/smith_and_jones/derek?rev=1306038530&amp;do=diff</link>
        <description>Derek

[Got a light?]

Originally a neurochemist, Derek was turned into a ghoul and recruited to research Vampiric Vulnerabilities at the Burzmali facility at Golconda, Illinois.

He is blood-bound to Jones and to Smith (and god knows who else).

Currently tagging along with the party.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:sisko</title>
        <link>https://corky.net/israel/game/smith_and_jones/sisko?rev=1306038529&amp;do=diff</link>
        <description>Sisko

[Cat? What Cat?]

Malkavian scientist, because every vtm campaign needs one. Considered to be the owner of an invisible cat.

He lives in a secluded and derelict mansion, alone at the top a mountain, near NYC. He claims to have always lived there, and that the whole area is named after him - Mount Kisco.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_xii?rev=1306038530&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_xii</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_xii?rev=1306038530&amp;do=diff</link>
        <description>Session 12 - 2/1/08

Panic in the streets of Hyderabad

Smith, Jones, Jeremy Piven, Marilyn Monroe and a Cat walk into an embassy. Someone decides it's a bad joke and gives order to bomb the shit out of the embassy. Smith grabs his childer (who are resenting his inconsiderate behavior, which he ignores, which they resent) and starts walking briskly out of the building. Magenta, her paranoia pumped up by the chaos and the absurd sensitivity of her enhanched senses, freezes, transfixed by her sear…</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/new_york?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:new_york</title>
        <link>https://corky.net/israel/game/smith_and_jones/new_york?rev=1306038529&amp;do=diff</link>
        <description>New York City

Got taken over by the Sabbat as part of the fin de siècle “celebrations”. Was taken back by the Camarilla in what is now known as The 99' NYC take-over.

Clan Tremere played the most important role in retaking the city, and were rewarded with the Princehood. Thus ascended Prince Arafel.
History, secret or otherwise, still did not recognize the important role</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/vincent?rev=1383561162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-11-04T12:32:42+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:vincent</title>
        <link>https://corky.net/israel/game/smith_and_jones/vincent?rev=1383561162&amp;do=diff</link>
        <description>Vincent

[In his house in Boston dead Vincent waits dreaming]

Ancient vampire. Oldest and highest ranking Ventrue to have an address.

According to Ventrue genealogies, he was embraced by Ethelwolf, before the birth of the Camarilla. His name became known sometime during the 18th century, when he moved to Boston, with the aide of</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/the_cat?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:the_cat</title>
        <link>https://corky.net/israel/game/smith_and_jones/the_cat?rev=1306038529&amp;do=diff</link>
        <description>The Cat

[Superpositioned for maximum effectiveness, use only as directed]

	* The Cat might not exist
	* Might exist
	* Might exist but is invisible
	* Might only exist in Smith's mind
	* Might only exist in Jones' mind
	* All of the above is false
	* All of the above is true
	* The cat is in the box, and is not in the box, and is partially in the box as well</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/home?rev=1383573650&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-11-04T16:00:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:home</title>
        <link>https://corky.net/israel/game/smith_and_jones/home?rev=1383573650&amp;do=diff</link>
        <description>Smith &amp; Jones, Shadow of my Cat

[Designer Cat]

Image taken from cat and dog! by damas100

This site tells the story of Magenta Jones and the eponymous Smith, two humble New York vampires struggling to survive a harsh reality in some accordance with the ancient system of vtm.

Their mutual agony is told in in thirteen fits:</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_v?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_v</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_v?rev=1306038529&amp;do=diff</link>
        <description>Session 5 - 14/11/07

Dawgz

With a friendly greeting and a confident smile, Smith tries to put the Dominate on the more belligerent of Theodore's friends. However, perhaps the ambient macho aggression of the pack, perhaps because of their slippery and foul supernatural nature, the Dominate doesn't take, and instead the wolfman takes furious exception, hulks out until his hand is like unto a claw of a big fucking wolf, and brutally shreds Smith's face.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/smith?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:smith</title>
        <link>https://corky.net/israel/game/smith_and_jones/smith?rev=1306038529&amp;do=diff</link>
        <description>Smith

[Looks like that actor dude, doesn't he?]

Smith does not exist. It is a fictional persona created by B. Smith came into existence 20 years ago, waking up in a Boston hotel room with no memory and with a note he must have left himself. This vampire promptly presented himself to the local Prince, feeding him a likely story about a lonely childe-hood and</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_vii?rev=1306038530&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_vii</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_vii?rev=1306038530&amp;do=diff</link>
        <description>Session 7 - 28/11/07

Get on the Plane

After a day's sleep in the truck, Magenta Jones rises, expeditiously does her hair, and goes to find the wayward Smith, who skipped town on her and who had spent the day with the staked Piven in an untraceable safe-house he just purchased.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_xi?rev=1306038530&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_xi</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_xi?rev=1306038530&amp;do=diff</link>
        <description>Session 11 - 26/12/07

Good Luck Storming the Castle

The Cat claws through the fabric of reality and leads Smith and Jones into the Umbra, refusing Smith's plea to retrieve his Childer first.

Once in the Umbra, C,S&amp;J find themselves at somewhat of a loss about how to get from Alamut to the orbiting</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/marilyn_monroe?rev=1306038530&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:50+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:marilyn_monroe</title>
        <link>https://corky.net/israel/game/smith_and_jones/marilyn_monroe?rev=1306038530&amp;do=diff</link>
        <description>Marilyn Monroe

[:smith_and_jones:marylin.jpg]

Hollywood actress of yore. Reportedly died in 1962, but was taken to the Assamite mountain instead, beghouled. Maybe by B.
Has been there ever since, a sad lonely ghoul, with non but silent arabic speaking Assamite ninja vampires to keep her company. Until Smith came along.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/jeremy_piven?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:jeremy_piven</title>
        <link>https://corky.net/israel/game/smith_and_jones/jeremy_piven?rev=1306038529&amp;do=diff</link>
        <description>Jeremy Piven

[Obviously a vamp]

Holywood actor.

After accompanying S&amp;J, Piven was brutally shot by bad guys and was promptly embraced by Smith and then staked by Magenta. However, Smith soon revived him and took him under his wing, teaching him the ways of vampire-dom (or at least his own idiosyncratic take on these).</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/kriemhild?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:kriemhild</title>
        <link>https://corky.net/israel/game/smith_and_jones/kriemhild?rev=1306038529&amp;do=diff</link>
        <description>Kriemhild

Magenta's Sire.

A 9th Generation Blue-Blood. Very business oriented, very masculine (in character, not in appearance - she proudly adheres to the actor-koosit standard), very gay.

No one ever expected her to have a Childe, but I guess she fell for Magenta exactly at the right age, whatever that would be for vamps.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/start?rev=1571069225&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-10-14T19:07:05+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://corky.net/israel/game/start?rev=1571069225&amp;do=diff</link>
        <description>Here Be Games

Running games:

	*  Ezekiel's Spaceship (2019-??, Hebrew) - Hermetic magic in Israel

Completed games:

	*  Seeds (2013-2019, Hebrew) - a multilayered space opera
	*  The Couch Potatoes (2016) - Street level superheroes in a world of startups
	*  Wicked Wuxia (2015-2016) - a new lunch game, finally!</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/ventrue?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:ventrue</title>
        <link>https://corky.net/israel/game/smith_and_jones/ventrue?rev=1306038529&amp;do=diff</link>
        <description>Clan Ventrue

The aristocratic clan. Basically a bunch of assholes that run stuff, noblesse oblige and all.

They like power, and it's representative on earth: money.

Their gifts include Presence, Dominate and Fortitude.

Their representative in the Inner Circle is only referred to as the “</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/primogen_o_hara?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:primogen_o_hara</title>
        <link>https://corky.net/israel/game/smith_and_jones/primogen_o_hara?rev=1306038529&amp;do=diff</link>
        <description>Primogen Miles O'Hara

[Coney?]

Grand Sachem of clan Ventrue, is practically royalty, NYC-style. His Sire was Martha Pool, a Know Nothing honcho who embraced the promising (and attractive) Irish Dead Rabbit across political and ethnic lines to preserve the Ventrue hold on the New York political machine.

Then the Sabbat came, Italian and Jewish gangs overran Five Points, and O'Hara went into exile with his faction into</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/vtm?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:vtm</title>
        <link>https://corky.net/israel/game/smith_and_jones/vtm?rev=1306038529&amp;do=diff</link>
        <description>Vampire: The Masquerade (vtm)



A role-playing game by White Wolf publishing. Background information can be found in these wikis:

	* Official White Wolf-run wiki
	* Wikia White Wolf wiki</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/burning_man?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:burning_man</title>
        <link>https://corky.net/israel/game/smith_and_jones/burning_man?rev=1306038529&amp;do=diff</link>
        <description>The Burning Man Festival

[You say demon, we say YETZIRATAN]

So you summon all weirdos, or at least most of them, get them high on magic and stuff and call it a festival.

You give them the set and setting to externalize their inner world, which turns into a feedback loop with the whole set and setting business, and pretty goddamn quick you turn up with something that looks like a collective subconscious. A place where what you see with your eyes open what you usually see with your eyes closed.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/schuster_schuster_schuster_llc?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:schuster_schuster_schuster_llc</title>
        <link>https://corky.net/israel/game/smith_and_jones/schuster_schuster_schuster_llc?rev=1306038529&amp;do=diff</link>
        <description>Schuster, Schuster, Schuster LLC.

[offices]

Lawyering firm, first established in New York in 1777, by Daniel Schuster Adv.,  a witness to the signing of the Constitution of New York.

SSS seem to have only a handful of clients, all seem to be very powerful and under the radar.
Their posh offices are located on 5th Avenue, and are run by the great-great-grandson of the original Daniel Schuster.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/arafel?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:arafel</title>
        <link>https://corky.net/israel/game/smith_and_jones/arafel?rev=1306038529&amp;do=diff</link>
        <description>Prince Arafel

[Brigadier in WWI]

Arafel was always a solider. Not a very brave or tough one, but quite bright and cunning. After his embrace, in the 100 year war, he continued using his skills both as a commander and of the mystic arts for his own end, at times, in human skirmishes, crossing over to the more interesting side in battle.
Winning over</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/martha_pool?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:martha_pool</title>
        <link>https://corky.net/israel/game/smith_and_jones/martha_pool?rev=1306038529&amp;do=diff</link>
        <description>Martha Pool

[whose whose bitch now?]

Martha was born as a lowly consort to 15th century French spoiled Royalty, under the name of Marie Savvo. Getting quite a reputation for herself for being the prince's favorite she got the attention of the Kindred. After her well planned embrace, as part of a newly formed</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/session_i?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:session_i</title>
        <link>https://corky.net/israel/game/smith_and_jones/session_i?rev=1306038529&amp;do=diff</link>
        <description>Session 1 - 17/10/07

The Party

We start at a party, in the VIP lounge of the restaurant Blood Red in NYC, which is a well respected Camarilla domain, home to some of the most promising New World Ventrues.

Amongst them is Magenta Jones, chief aid to the local Clan Leader, and Smith, a brilliantly successful neonate who owns the premises and is the host of the party.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/supernova/%D7%9E%D7%A7%D7%95%D7%9E%D7%95%D7%AA_%D7%A9%D7%9E%D7%A2%D7%95%D7%9F?rev=1383408017&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-11-02T18:00:17+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>supernova:מקומות_שמעון</title>
        <link>https://corky.net/israel/game/supernova/%D7%9E%D7%A7%D7%95%D7%9E%D7%95%D7%AA_%D7%A9%D7%9E%D7%A2%D7%95%D7%9F?rev=1383408017&amp;do=diff</link>
        <description>המקומות של שמעון

לשמעון יש את המקום של החוק שהוא חולק עם שאר המשפחה, אבל יש לו גם את המקום של המלה שלו - “סוד”.

המקום של המלה בנוי קצת כמו אמבר, אבל הפוך, עם חאוס במרכז וסטאזיס בשוליים. במרכז שוכת טירה עם מגדל עצום שעין קבועה בראשו. במרתף נמצא מבוך המראות דרכו ניתן לעבור בינות לעולמות הצללים השונים המרכיבים את המקום. אולי אני הולך ממש להשקיע שם בסיפורים ועניינים. אולי אפילו עד-כדי ז'יטון.…</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/sarena_van_houghton?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:sarena_van_houghton</title>
        <link>https://corky.net/israel/game/smith_and_jones/sarena_van_houghton?rev=1306038529&amp;do=diff</link>
        <description>Sarena Van Houghton

[out on the town]

Amsterdam was always rocking hard.

It is said that Sarena was B's favorite mate, running around with her all over the 19th century night life of Amsterdam and aristocratic Europe. It is said she betrayed him in some sort of lover's quarrel or otherwise. It is said he had to sacrifice her for his own plans.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/b?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:b</title>
        <link>https://corky.net/israel/game/smith_and_jones/b?rev=1306038529&amp;do=diff</link>
        <description>B

[A Possibility]

Details are unknown.

Some claim B was part of urban legends, told to young childes as tales of woe. It is said the B is a 5th or even older vampire. Some say B is just a gardener. Some say Manhattan was bought by the same guy who thought fizzy water with sugar would sell or that Thomas Alva should in fact try and fiddle with that phonograph gizmo, that young Jesus of Nazareth was indeed a heathen, or that Gilgamesh is in fact ready to be a king.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/the_campaign_to_reconquer_new_york?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:the_campaign_to_reconquer_new_york</title>
        <link>https://corky.net/israel/game/smith_and_jones/the_campaign_to_reconquer_new_york?rev=1306038529&amp;do=diff</link>
        <description>The Campaign

American Ventrue are as autocratic as the Europeans, but they like to pepper their rethoric with words like “party”, “campaign”, and “reform platform”. 

Ever since The Camarilla lost New York to the Sabbat, people like Miles O'Hara have been talking about taking the city back.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/albert_saxonville?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:albert_saxonville</title>
        <link>https://corky.net/israel/game/smith_and_jones/albert_saxonville?rev=1306038529&amp;do=diff</link>
        <description>Albert Saxonville

[trying to fit in the 90s]

The prime Ventrue thug in NYC, Bertie is a foppish combat monster whose generation is almost as low as his intelligence.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/burgundy_trust?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:burgundy_trust</title>
        <link>https://corky.net/israel/game/smith_and_jones/burgundy_trust?rev=1306038529&amp;do=diff</link>
        <description>The Burgundy Trust

Magenta's money. Old money. Sophisticated money.

The trust owns several buildings in NYC, and Caine knows what else.</description>
    </item>
    <item rdf:about="https://corky.net/israel/game/smith_and_jones/the_black_rock?rev=1306038529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-22T07:28:49+0300</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smith_and_jones:the_black_rock</title>
        <link>https://corky.net/israel/game/smith_and_jones/the_black_rock?rev=1306038529&amp;do=diff</link>
        <description>The Black Rock

A target marked with a big red X where evil SMSes attach themselves to the cellphone airwaves.

Burning Man is held at the Black Rock, and a demon is burned each year at the top of a bunker which leads to the Black Rock itself, a complex maintained by the</description>
    </item>
</rdf:RDF>
