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Auspex (VTM)

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Name: Auspex
Symbol: Auspex
Pronunciation: ahs'-peks
Clans: Cappadocians, Malkavians, Salubri, Toreador, Tremere, Tzimisce
Bloodlines: Assamite Sorcerers (DA), Assamite Viziers, Brahmin, Harbingers of Skulls, Mla Watu, Nagaraja, Naglopers, Nkulo Zao, Osebo

Auspex is a Discipline that grants vampires supernatural senses. It is one of the most common and favored Discipline among Cainites due to its versatility and overall usefulness in just about every facet of vampiric existence. In addition to the individual powers granted at each level, Auspex allows someone the opportunity to see through illusions, such as from Obfuscate or Chimerstry, so long as the user possess at least an equal mastery in Auspex as the Discipline in question. Furthermore, it has been known to grant some degree of oracular ability, particularly when alerting a Cainite to danger, even if they are in torpor.

Contents

[edit]

Official Abilities

Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Sources are described below in the order they were printed.

[edit]

Standard Powers

  • Image:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png Heightened Senses [1]: Raise one of your five senses to superhuman levels
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [2]
    • An Ear for Lies: Know when someone lies to you
    • Aura Perception: Learn various qualities of a person from their aura
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [3]
    • Artist's Intent: Learn details of an artist's state of mind in relation to a piece of art
    • The Spirit's Touch: Learn something of an object and its previous owner from its resonance
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.png Telepathy [4]: Briefly probe someone's mind or project a telepathic message to them
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Psychic Projection [5]: Free your mind to travel the world in astral form
[edit]

Advanced Powers

  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [6]
    • Babble: Speak with people around the world as if they were near you through the Madness Network
    • Cipher: Gain the ability to read any non-supernatural language or code
    • Clairvoyance: See what is happening in a distant location
    • Crocodile's Tongue: Know what someone wants to hear in order to get the best reaction
    • Discen the Aura: Scan a group of people with one particular trait in their aura
    • Eagle's Sight: Gain a bird's eye view of your area
    • Genious Loci: Gain insight by meditating at places of high resonance
    • Insight of the Talespinner: Draw out detailed characters and stories quickly from your mind
    • Prediction: Socially outwit someone by knowing what they are going to say ahead of time
    • Sense Emotion: Learn the emotions of the people around you
    • Sibyl's Tongue: Search the Madness Network for knowledge
    • Spirit Bond: Create a connection to something so you can find its geographical location
    • Telepathic Communication: Mentally speak with someone, even if they are a great distance away
    • The Dreaming: Be somewhat aware of events concerning you while in torpor
    • The Mind Revealed: Continuously read someone's thoughts to know what they are thinking and about to do
    • The Flaying: Graft skin flayed with Vicissitude onto yourself, making you a perfect replica of someone else
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [7]
    • Anima Gathering: Take other people with you to travel astrally
    • Ecstatic Agony: The pain from wounds makes you act stronger, not weaker
    • Karmic Sight: View someone's aura, personality, morality, and other karmic qualities
    • Melange: See the truths behind reality in metaphor
    • Mirror Reflex: React quickly to an opponent in combat by reading their mind
    • Personality Metamporh: Take on fictitious personalities as your own
    • Pluck the Secret: Learn what a target knows about a specific subject
    • Spirit Link: Speak with multiple people telepathically at once
    • Stealing the Mind's Eye: See and hear what a target does and even use some Disciplines through them
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [8]
    • Omniscience: Learn the personalities and identities of all creatures around you
    • Psychic Assault: Make a powerful mental attack against a target's psyche
    • The Call: Summon others within the Madness Network to meet
    • The Oracle's Sight: Hear and see the thoughts of everyone around you
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.png [9]
    • False Slumber: Astrally project while in torpor
    • Master of the Dom: Merge with a land and know everything that transpires on it while gaining power over the land and its residents
    • Precognition: Gain some insight as to what may happen at a particular time and place
    • Sight of the Oracle: Always know what is happening around you, gain visions of past and future events, and increase other supernatural senses
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png [10]
    • Pulse of the Canaille: Sense the attitudes, directions, and trends of groups of mortals, as well as those who may be controlling them
    • Plot Device
[edit]

References

^  Level 1

Heightened Senses Vampire: The Masquerade Rulebook Pg. 93
Heightened Senses Vampire: The Masquerade Second Edition Pg. 158
Heightened Senses Vampire: The Dark Ages Rulebook Pg. 143
Heightened Senses Vampire: The Masquerade Revised Edition Pg. 149
Heightened Senses Dark Ages: Vampire Rulebook Pg. 176

^  Level 2

Aura Perception Vampire: The Masquerade Rulebook Pg. 94
Aura Perception Vampire: The Masquerade Second Edition Pg. 159
Soulsight Vampire: The Dark Ages Rulebook Pg. 144
Aura Perception Vampire: The Masquerade Revised Edition Pg. 150
Soulsight Dark Ages: Vampire Rulebook Pg. 176
An Ear for Lies Road of Kings Pg. 72

^  Level 3

The Spirit's Touch Vampire: The Masquerade Rulebook Pg. 95
The Spirit's Touch Vampire: The Masquerade Second Edition Pg. 159
The Spirit's Touch Vampire: The Dark Ages Rulebook Pg. 144
Artist's Intent Libellus Sanguinis 2: Keepers of the Word Pg. 36
The Spirit's Touch Vampire: The Masquerade Revised Edition Pg. 171
The Spirit's Touch Dark Ages: Vampire Rulebook Pg. 177

^  Level 4

Telepathy Vampire: The Masquerade Rulebook Pg. 95
Telepathy Vampire: The Masquerade Second Edition Pg. 160
Steal Secrets Vampire: The Dark Ages Rulebook Pg. 144
Telepathy Vampire: The Masquerade Revised Edition Pg. 151
Steal Secrets Dark Ages: Vampire Rulebook Pg. 178

^  Level 5

Astral Projection Vampire: The Masquerade Rulebook Pg. 95
Psychic Projection Vampire: The Masquerade Second Edition Pg. 160
Anima Walk Vampire: The Dark Ages Rulebook Pg. 145
Psychic Projection Vampire: The Masquerade Revised Edition Pg. 152
Anima Walk Dark Ages: Vampire Rulebook Pg. 178

^  Level 6

Clairvoyance Vampire Players Guide Pg. 78
The Dreaming Vampire Players Guide Pg. 78
Eagle's Sight Vampire Players Guide Pg. 78
Prediction Vampire Players Guide Pg. 78
Sense Emotion Vampire Players Guide Pg. 78
Telepathic Communication Vampire Players Guide Pg. 78
Clairvoyance Vampire Players Guide Second Edition Pg. 71
The Dreaming Vampire Players Guide Second Edition Pg. 71
Eagle's Sight Vampire Players Guide Second Edition Pg. 72
Prediction Vampire Players Guide Second Edition Pg. 72
Sense Emotion Vampire Players Guide Second Edition Pg. 72
Telepathic Communication Vampire Players Guide Second Edition Pg. 71
Babble Clanbook: Malkavian Pg. 27
Insight of the Talespinner Clanbook: Toreador Pg. 36
What People Want to Hear Clanbook: Toreador Pg. 37
Genious Loci Clanbook: Tzimisce Pg. 44
Farsight Vampire: The Dark Ages Rulebook Pg. 145
Spirit Bond Dark Ages Companion Pg. 78
The Flaying Libellus Sanguinis 1: Masters of the State Pg. 64
Clairvoyance Guide to the Camarilla Pg. 84
Prediction Guide to the Camarilla Pg. 84
Telepathic Communication Guide to the Camarilla Pg. 84
Babble Clanbook: Malkavian Revised Pg. 60
Sibyl's Tongue Clanbook: Malkavian Revised Pg. 60
Cipher Archons & Templars Pg. 204
Discern the Aura Archons & Templars Pg. 204
Farsight Dark Ages: Vampire Rulebook Pg. 179
The Mind Revealed Players Guide to High Clans Pg. 150

^  Level 7

Soul Scan Vampire Players Guide Pg. 78
Spirit Link Vampire Players Guide Pg. 78
Soul Scan Vampire Players Guide Second Edition Pg. 72
Spirit Link Vampire Players Guide Second Edition Pg. 73
Melange Clanbook: Malkavian Pg. 27
Personality Metamorph Clanbook: Toreador Pg. 37
Ecstatic Agony Clanbook: Tzimisce Pg. 45
Pluck the Secret Dark Ages Companion Pg. 79
Stealing the Mind's Eye Dark Ages Companion Pg. 79
Karmic Sight Guide to the Camarilla Pg. 85
Mirror Reflex Guide to the Camarilla Pg. 86
Anima Gathering Clanbook: Assamite Revised Pg. 69
Ecstatic Agony Players Guide to High Clans Pg. 150

^  Level 8

Omniscience Vampire Players Guide Pg. 79
Psychic Assault Vampire Players Guide Pg. 79
Omniscience Vampire Players Guide Second Edition Pg. 73
Psychic Assault Vampire Players Guide Second Edition Pg. 73
Malkavian Madness Network Clanbook: Malkavian Pg. 27
The Oracle's Sight Dark Ages Companion Pg. 79
Psychic Assault Guide to the Camarilla Pg. 86
The Call Clanbook: Malkavian Revised Pg. 60
Carnage of the Mind Players Guide to High Clans Pg. 151

^  Level 9

Precognition Vampire Players Guide Pg. 79
Precognition Vampire Players Guide Second Edition Pg. 73
Master of the Dom Libellus Sanguinis 1: Masters of the State Pg. 64
False Slumber Guide to the Camarilla Pg. 87
Sight of the Oracles Players Guide to High Clans Pg. 151

^  Level 10

Pulse of the Canaille Vampire Players Guide Pg. 79
Pulse of the Canaille Vampire Players Guide Second Edition Pg. 74
Plot Device Gehenna Pg. 182

Vampire: The Masquerade Disciplines

Abombwe · Animalism · Auspex · Bardo · Celerity · Chimerstry · Daimoinon · Deimos · Dementation · Dominate · Flight · Fortitude · Kai · Kineticism · Maleficia · Melpominee · Mytherceria · Nihilistics · Obeah · Obfuscate · Obtenebration · Ogham · Potence · Presence · Protean · Quietus · Rift · Sanguinus · Serpentis · Spiritus · Striga · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika

Blood Sorcery:

Akhu · Dur-An-Ki · Koldunic Sorcery · Mortis · Nahuallotl · Necromancy · Sadhana · Setite Sorcery · Sihr · Thaumaturgy · Thaumaturgical Countermagic · Thaumaturgy, Dark · Wanga

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