This is cool: strange maps is a blog about maps (doh), from Britain re-conceived as six new USA states, to the planet Mongo and an upside-down south asia.
Month: November 2006
The Dungeonomicon
The The Dungeonomicon (via Treasure Tables, which also provides a table of contents linking to the sub-sections) is a giant essay/online-supplement published as a post on the Wizards of the Coast web boards which discusses the internal logic of D&D, both the game and the setting (that weird sub-genre of fantasy filled with powerful magic, adventurers and dungeons). An interesting read if you have any familiarity with D&D or games (books?) that borrow its conventions.
- Charlie Stross explains How long does it take to produce a novel?
How long does it take to produce a novel - Robert Donoghue discusses pixel-bitching and tollbooths and other examples of dealing with passive challenges in RPGs, apropos Stephan King’s Dark Tower. For the GM like me who’s players wonder if something he’s just described is
clickable
or not. - Abigail Nussbaum writes a big essay/review about Terry Pratchett which I’ll have to read tomorrow.
Someone once described the President of the Galaxy as Zaphod, he’s just this guy, you know?
. A while back, I stumbled across the name Orli Yakuel in TechCrunch (here, for example), and assumed she was some entrepreneur-VC-startup mover and shaker.
Well, Haaretz has a profile of her, Muse 2.0, and turns out, she’s just this chick, you know?
Of course, I didn’t buy Haaretz today, I bought Maariv (ugh; I can’t believe how hateful that paper has become), which has a peculiar list of “Internet celebs”, a very odd list of YouTube and MySpace personalities, with Om Malik tossed on top as a concession to tech blogs.
Used to be, if you wanted a dialog-box sort of thing in a web application (they called them CGIs back then), you’d use trusty old window.open()
. These days though, pop-ups are considered evil incarnate, and all the kids think that rolling your own dialog with AJAX and DHTML and what not is the coolest.
Which is why I tried to get one of those widgets to actually behave itself.