I got Mutants & Masterminds while in London last weekend, and am busy admiring it. Also, looking for info about it’s potential bugs and options for players to powergame it into the dust. So far, I found this fan site noting some issues (basically, he’s complaining about combat going slow, as players think over their options, and about characters built for effectiveness rather than to fit a concept. Maximizing attributes is mentioned as an example).
Month: January 2004
There Is No Spoon
There’s now another fan-produced Matrix RPG online which is worth reading, Steve Darlington‘s There is no spoon:
The First Rule
Reloaded does not exist. It never existed. It
will never exist. The same goes for
Revolutions. Likewise for any animated films
you might have heard of, and any other
derivative products. If a player mentions any
of these, the GM is allowed to smack them in
the face.
XP Hacks
PC Buyer’s Guide – Windows XP Tips – some of these are geeky or blah, some are pretty cool.
My cunning plan
My cunning plan to run embedded roleplaying cons as part of Bigor 2004, thus saving it from being an RPG supermarket, are being set in motion. Pages for my two themes, "Twilight of the Elves" and "Psychedelia and altered states of consciousness" are now ready (Hebrew).
I do suck as a designer, but the temptation to give each con a page was too great…