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An Amber campaign.
It is real.
Our Story by Sessions has grown enough to deserve a page of its own.
Faith meets Charles in Charlottesville during his hazing, all naked and painted blue. The two click real well, deciding to barter Charlie's talents as a local tour guide against those of Faith in the getting chicks department. Eventually, from all this chick getting, an Octopus explodes.
In hospital Faith is recognized by a dying old and somewhat familiar Latverian speaking army-type sent by the queen to protect Charles from a would-be assassin named Corey. Faith speaks to his only remaining relative (someone who has never even heard of Latveria) who takes them to Jack's home, and shows them the letter his uncle has left him, along with a huge bunch of photographs taken over many years (mostly of Charles, some of Faith, some of other people), a Latverian ring, a Latverian dagger and a Latverian wallet with three pieces of True Art done on cards (see above):
Charles - in a rare display of character-player-knowledge rule - focuses on the mirror card and slips through. He finds that the mirror is standing in front of a torturing rack and can be turned to face the tortured. The door is bolted from the outside, and Charles tries to mickey the bolt or jimmy it or something. He makes much noise and a guard comes to check, asking him if he is John. when he turns out not to be John the guard asks to see his ring, and then settles for seeing his face. Charles tries to bully the guard, but the guard bitchslaps him. In the mean time, Faith draws a True Portrait of Charles and pulls him trough to the guard's assumed surprise.
Faith explains True Art to Charles and they decide to use it to skip town - supposedly harder to trace then a bus. While packing, they get jumped by a snake-man, and although Charles manages to run him trough the throat the incident strengthens their resolve. Extra strength is added when Faith discovers Larry the roomate dead on the toilet. Charles uses Faith's card to give him an image of the Empire State Building from his childoo, Faith paints it and they both go through. In NYC they buy a car and camping gear and go upstate. Then Faith draws a picture of a strange land, which he claims to be safe. They leave the car and trump to Avernus, where big red feline demi-humans hail them as God Brothers.
They live the good life. Charles does all the red chicks, and maybe a red dude or two before he learns how to tell the difference. After a couple of days, or a couple of weeks, a messenger from another camp comes to denounce Faith and Charles as impostors. Apparently there is another “God Brother” about, one who actually knows the local mythology (“Eric? From the comic shop? Lord of Evil?”). Faith demands to be taken to him, but he is already on his way, and with a lot of noise and BALAGAN Bleys rides into the camp. He explains about Eric and about the family and the Pattern and even shows them family photos. Faith recognizes mommy dearest and shows his own rendition. Also recognized is the Corey guy from John's trumps, whom Bleys calls Corwin and claims to be long missing. They decide to hang about an help Bleys raise an army to conquer Amber.
Bleys explains about shadow walking (with demonstration) and the Pattern. Charles is eager to go to Amber so that Faith can walk the Pattern, but Faith prefers to stay put for the time being (following Fiona's advice).
While Charles calls a meeting of his Generals, Faith confides in Bleys, who supports Fiona's advice.
So they stay and help raise the army and build the fleet, until they are awakened one night by a messenger from Bleys, telling them to leave quickly. As they prepare to leave, Shex comes and tells them there is talk that another god brother has joined Bleys, his brother Corwin. Charlie wants to take Shex with them, but Faith dissuades him, and takes them to Latveria, where they show up on the roof of the castle, overlooking the courtyard. They find some clothes to change into in an attic, and make their way down to Faith's quarters; while Faith goes to meet his father, his chambermaid Gudrun shows Charles around and tells him “we do not speak of the queen”.
The king invites Faith and his friend to dinner that night, which is attended by the visiting barons who have come to pay tribute (and complain). At the dinner they meet many barons, including Hagen and his beautiful wife Lady Gisel, Duke Weiland, and the witch-hating zealot Gunther.
Charles tells of the distant land he comes from and demonstrates his lighter, which he makes a gift of to the king. Gunther accuses him of witchcraft, but it does not come to blows. The Duke invites the prince and his foreign friend to join a hunting party he is hosting for the barons on his game preserve.
As the hunt commences (a day or two later), Faith, Charles and Hagen all find themselves up a rocky and wooded slope on the sides of a narrow gully, lying in wait for the wild boar which the huntsmen are supposed to flush out and direct in their general direction. Charles thinks he sees someone moving in the trees further up the slope, but before he can climb up to investigate, they hear the chase moving towards them in the gully below. As Hagen and Faith hurry down, a startled adult boar bursts out of the thicket and charges towards the Doore…